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whatamp;#39;s good everybody my name is zuka and you might be wondering it looks perfectly good all no Distortion nothing well this is the result you want but the problem is if I extrude right press e go up wait itamp;#39;s not the same well I know how to fix this you go into UV editing okay see look thatamp;#39;s the texture that Iamp;#39;m using all right and then you go into here right what you want to do is you want to go into wireframe real quick select all the top ones that are distorted go over here press a to select all press three to get the faces in and then you want to go down to UV Mark the seams of the faces that you selected and then you want to go down to where is it oh itamp;#39;s unwrapped right here just normal unwrap and press tab to get out and now boom you have both symmetrical like the way that your texture is supposed to look itamp;#39;s already like they Autumn when you do that it automatically does its own type of UV mapping in the UV editing tab but what