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foreign options so we usually get questions whereby users are asking what are these options and what are they supposed to do on a surround boundary okay so weamp;#39;re going to look into those um options for instance they hear the options youamp;#39;ll see under boundary options that you have the option to add a boundary and the option to remove a boundary so this option to add a boundary is used to extract implied or stored boundaries from terrains with the ability to edit or rule the terrain boundary okay so weamp;#39;re going to look into these options for instance when you go on at boundary youamp;#39;ll see that they are different methods that you can use to at your boundary Skin So once again the boundary is added to a Terrain as the edge method the other methods of Maximum side length and slivers are not available as they are overruled by the explicit found that you just added a boundary edit is in this new tool can be removed using the remote terrain model