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today were going to talk about texture maps lets go [Music] texture maps are images that we applied to the surface of our 3d models to give them details that wouldnt otherwise be there so here in unreal 5 i have a simple shader with a bunch of different texture maps applied you can see that my model appears to be made of a cobblestone material if i switch the preview window to wireframe you can see that my model is just a very simple cube but with the texture maps applied it looks like theres a ton of detail on the surface the detail is all coming from the texture maps we can use texture maps to represent lots of different types of surface information or properties of the material so switching back into photoshop here you can see that i have a texture that represents the color of the cobblestones on the surface this texture represents the roughness of the surface this is our specular texture that represents how reflective or shiny the surface is this is our ambient occlusion textu