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well hello Internet and welcome to Part 12 of my design patterns video tutorial today weamp;#39;re going to talk about the command design pattern and Iamp;#39;m going to show you this in numerous different ways Iamp;#39;m going to explain it as a simple definition Iamp;#39;m going to explain it as a walkth through just using words then Iamp;#39;m going to show you a uml diagram then on top of that Iamp;#39;m going to show you all of the code and then on top of that all the code is available underneath the video so if you go through all five or six of those steps I guarantee you will understand the command design pattern so letamp;#39;s get into it so what is the command design pattern well the basic definition is the command design pattern is a behavioral design pattern in which an object is used to represent and encapsulate all the information needed to call method at a later time this information includes the method name the object that owns the method and the values for the m