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alrighty welcome back weamp;#39;re going to copy and paste our fill values and turn them into stroke values Iamp;#39;m gonna follow this up by implementing our line thickness property thatamp;#39;s no big deal overall this should only take about six or seven minutes and then next up after this weamp;#39;ll actually get into the guts of the vector graphics application we need to bring in vertices itamp;#39;s going to go extremely fast bringing vertices turn our create our path parts it should be almost exactly the same between the WPF uwp and Windows app s2k and like I tell you Iamp;#39;m not a Microsoft evangelist but if itamp;#39;s between Windows app SDK and WPF after 30 years in it I will jump on the Windows app SDK because it really is shining itamp;#39;s uh doing itamp;#39;s taking care of everything that the WPF does and it has a bunch of new stuff it is a desktop application it does create desktop applications uh theyamp;#39;re working on the uwp version of it