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so you donamp;#39;t know how to make an outline not a problem now iamp;#39;m just gonna show you the most popular method itamp;#39;s real easy just about everyone i know uses it itamp;#39;s called inverted whole in order to do it create a new shader call it outline delete the principle shift a s emission change the color to black drag it in here then go to materials and turn the back face colon on then go to modifiers solidify set material offset to 1 set normals to flip high quality change the thickness and youamp;#39;re done if you donamp;#39;t see an outline or it looks weird you probably have the wrong number in material offset remember blender starts counting materials at zero so zero one and we have a one here zero one two three and we have a three here hope that helps and as always hope you have a fantastic day and iamp;#39;ll see you around