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Hi there and welcome to another brand new Substance 3D Painter release. This release is now available to you in Substance 3D Painter 10.0 and above. In this video, Iamp;#39;ll be taking you through our brand new text resource feature. With this feature, you will now be able to create custom text easily and dynamically on your model. You will also be able to bring in your own custom fonts and effortlessly swap between them, so it can perfectly match your vision. First, letamp;#39;s look at how to use our fonts. As you can see, we have a brand new filter icon in the assets panel. This is where youamp;#39;ll find your text resources. To use a font, click and drag it from the assets panel onto either your model, the layer stack, or the channel slot of your choice. You can use it in any texture channel or as a mask. You can also adjust the projection settings of the text too. This works just the same as any other standard texture resource. You can change the styling and the content of yo