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hey everyone in todayamp;#39;s video weamp;#39;re going to have a go at texturing our little bomb arm character from mario so we have uh modeled it in maya and unwrapped it and iamp;#39;ve just put it in and all iamp;#39;ve done off screen would go to edit maps and then baked those off screen so quite a simple character to do but quite fun to sort of like make it look a little bit like worn and scratched and dented and that sort of thing so letamp;#39;s have a look through so two we want so weamp;#39;ll start adding in like our own little details of like dents and scratches as well so letamp;#39;s just remove this slow donamp;#39;t want it okay letamp;#39;s add a paint layer height so i want my eyes to stick out a little bit letamp;#39;s turn symmetry on okay i want to paint our eyes letamp;#39;s pick a different brush letamp;#39;s go to something like this and our eyes need to be like that okay so something yeah something like that so you see when you see itamp;#3