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so when youre importing assets into unreal engine sometimes you can get assets where the pivot point or the point that you use to move the objects around isnt actually on the object which can be really frustrating in this video were going to solve that problem lets go ahead and just jump into it so yesterday we made a video where we imported these mega scans assets into your 3d viewport however the problem with some of these mega scans assets is if you bring them in notice how when i drag this in the object isnt actually on my mouse right so when i drink bring this in and i try to place it its really hard to place because my object pivot point is actually like way low on the ground right here which makes this really problematic to try to move around because its way down here so theres a few different ways that we can fix this so first off what you can do is you can hold alt and click and drag the middle mouse button in order to move your pivot point around so thats going to b