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hi everybody sue alpozel here in this video id like to introduce you to some of the basic color and texture workflows we can utilize using autodesk netvap here i have two parts ones named bunny and the other one is the frustum of pyramid we will start showcasing this functionality using the bunny part so lets go ahead and turn off the second part and the second part is now turned off and we are left with part one and what i will do is i will hide the colors and textures as imported by this stl so here we have a generic looking object and we we can turn on the the edges and the highlight the triangles ctrl e and ctrl g so lets go ahead and turn off the edges we dont need the edges well the just the triangles there we go what i want to do is show you how to get rid of the colors and textures that we imported and create our own colors and textures onto these parts to do that i have to select the object i have to go to modify and i have to go to texture and color within the enhance p