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whats up guys justin here with the cg essentials.com so in todays video were going to talk about how to quickly use the shrink wrap modifier to add decals to your models in blender lets go ahead and just jump into it alright so a decal is valuable because what it does is it allows you to quickly add detail to an object like for example lets say i have this object im going to shade it smooth with a metal material applied to it and i wanted to add some rust well instead of having to add geometry what we can do is we can use an image so im using an image that i downloaded from textures.com its just the decals rusted0051 its this one right here its basically a png file with a transparent background with an image inside of it and so what we want to do is we want to use that image as a decal on this metal surface so the first thing we need to do is we need to import this and so the way we want to do that is we want to go to our edit preferences make sure that youve enabled import