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adding a walk cycle to an animated character opens up a ton of creative possibilities instead of your character just standing here in the scene and being kind of boring and not doing anything you can have them walk off or on the stage you can have them paced back and forth you can have them walk and talk with other people theres a ton of possibilities that it opens up so in this tutorial well talk about character animators walk behavior how to rig your character to identify all the different parts that the walk behavior is looking for and how to customize the different settings down here to match the arm swing and speed and personality of your character to get exactly the right walk cycle for your creations this example puppet Kaufman is available on the ok samurai puppets page for free download your free to pick them apart see exactly how he was made behind the scenes and swapping your own artwork or use what youve learned here for your own creations to set up your artwork to use