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hi guys its roy from bellados 3d here with another video tutorial and in todays video tutorial i will be delving into the world of modular wall assets if you follow a friend of mine xerobio on youtube youll probably have seen the image thats on screen right now this is a quick render i did its unfinished i havent finished texturing it yet for one of his challenges as you can see ive created a corridor scene here with walls and fixtures there and each of the pieces of this wall is actually not one big piece its lots of small pieces theyre all modular and designed in such a way that you can fit them all together in whatever shape you like so you can create your own floor plan within a game engine and thats what im going to go through with you today so without further to do lets head on over to blender and lets get started okay so when modelling modular walls i like to start by creating the texture first and then i can create the wall and lay it out over the texture as im ma