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I want to talk about seamless textures tileable and non-tileable textures here I have two examples a texture that I can easily repeat or offset without showing that its repeating itself or its sliding on the other hand I have a non-tileable texture here and Im gonna show you in comparison for tileable textures we use what is called seamless textures or seamless images which means that the beginning and the end are continuing so let me show you what that means if I go here to the place 2D texture and if I go into the offset let me teach you a pro tip here in order for you to move the numbers instead of punching specific numbers in order for you to move them like a slider you click and hold Ctrl and then with the left Mouse button you drag okay so now notice how its sliding offset and its not really showing that its kind of strange I can also even go here and switch it on both the X and Y without showing any weird results I suppose to doing the same here oops see and oops see the o