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hey its me again mr. schmuck eyebrows at your disposal as you can probably guess were still working from home so Im afraid youre stuck with picture me a little while longer so a really common effect to use when creating a game is a 2d outline around your sprite this can be a great way to make a sprite stand out from the background and draw attention to something important but as is often the case with shaders that isnt actually a really easy and solid way to create an outline that is just going to work for everyone instead we kind of have to cheat our way there which quickly becomes a bit hacky that said the technique that I use and that I see used most commonly its actually really simple to make and it works in most cases if you just follow a few guidelines it basically works by taking the sprite and creating a copy of it we then take this copy colored and offset it towards the left as you can see this crpes a kind of drop shadow effect but if we repeat this process three more