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[Music] wpf can provide high performance 3d graphics and smooth interactivity for simple 3d applications for instance a 3d chart surface or a 3d carousel even a 3d cad model viewer wpf3d is based on the viewport 3d ui element which is in charge of rendering the 3d scenes on the screen the viewport must have a defined camera used to view the 3d object in order to view the 3d object the camera must be positioned and pointed such that the object is within view of the camera there are two types of cameras orthographic and perspective orthographic has a fixed depth you cant zoom in or out there is no distance from the camera perspective has depth you can zoom in and out you can judge distances cameras can be distanced from the scene the content of the viewport is filled with an instance of the model visual 3d element inside this object we can basically add geometries with their surface materials and also we can add scene lights this model visual 3d defines the light cast in the scene with