Create your Mechanics Document from scratch

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Here's how it works

01. Start with a blank Mechanics Document
Open the blank document in the editor, set the document view, and add extra pages if applicable.
02. Add and configure fillable fields
Use the top toolbar to insert fields like text and signature boxes, radio buttons, checkboxes, and more. Assign users to fields.
03. Distribute your form
Share your Mechanics Document in seconds via email or a link. You can also download it, export it, or print it out.

Build Mechanics Document from the ground up with these step-by-step guidelines

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Step 1: Start off by launching DocHub.

Begin by signing up for a free DocHub account using any available sign-up method. Simply log in if you already have one.

Step 2: Register for a 30-day free trial.

Try out the complete collection of DocHub's pro tools by signing up for a free 30-day trial of the Pro plan and proceed to craft your Mechanics Document.

Step 3: Start with a new empty doc.

In your dashboard, click the New Document button > scroll down and hit Create Blank Document. You’ll be taken to the editor.

Step 4: Arrange the view of the document.

Use the Page Controls icon marked by the arrow to switch between different page views and layouts for more convenience.

Step 5: Start inserting fields to design the dynamic Mechanics Document.

Explore the top toolbar to place document fields. Insert and arrange text boxes, the signature block (if applicable), insert images, etc.

Step 6: Prepare and configure the added fields.

Configure the fields you added based on your desired layout. Customize each field's size, font, and alignment to make sure the form is user-friendly and professional.

Step 7: Finalize and share your form.

Save the ready-to-go copy in DocHub or in platforms like Google Drive or Dropbox, or create a new Mechanics Document. Share your form via email or get a public link to reach more people.

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Build your Mechanics Document in minutes

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Got questions?

We have answers to the most popular questions from our customers. If you can't find an answer to your question, please contact us.
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One way to create new game mechanics is to build on existing ones. This means taking a mechanic that is already familiar or established in your genre or medium, and modifying, expanding, or combining it with other mechanics.
Examples of game mechanics include movement controls, combat systems, resource management, and puzzle-solving mechanics. Essentially, game mechanics are the building blocks that define the structure and functionality of a game. Gameplay: Gameplay, on the other hand, encompasses the overall experience of playing a game.
Primary mechanics are the subset of core mechanics that can be directly applied by agents to solve challenges that lead to a desired end-state. Secondary mechanics are the subset of core mechanics that make it easier for the agent to docHub the desired end-state but are not essential like primary mechanics.
There are 4 elements of game mechanics: quantity, spatial, state, and action.
When selecting game mechanics, think about the experience your game is creating. Then work backwards to find the mechanic that will improve that experience. Sometimes that means borrowing a common mechanic from another game, and sometimes it means creating your own.
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Related Q&A to Mechanics Document

Our tips for game ideas Try putting a new spin on something that already exists. Bounce ideas off people in your life. Keep an idea journal that you can bring out whenever an idea pops up. Schedule time to think, and time off too. Start writing, and dont delete anything unless youre sure its useless.
For example, in a platformer game, the core mechanics might include jumping, running, collecting coins, and avoiding enemies. Core mechanics are not the same as features, which are additional or optional aspects that enhance the game, such as power-ups, levels, or story.
Imitation has become such a cultural norm within game development that attempts to protect mechanical IP can be met with backlash. Though game mechanics cannot be copyrighted, they can occasionally be protected by patent law.

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