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okay so in this video Im going to make a continuation of that video I did on drawing realistic texture now this will continue on the one I did before but with this one Im going to make sure that you have the complaints as far as video quality is concerned and also Im going to change the basic structure that I use to draw the texture now in the video I did before I did like nine cubes okay and my reason for doing that is because texture when youre drawing texture right texture without showing any change in terms of lighten shadow is just a pattern it will just be flat so when youre drawing realistic texture you have to make sure that the texture conforms to the curvature or the structure of the form over the object that it covers okay so for example if you drawing a ball or a box or whatever it is the texture has to follow that form and also has to respond to light in the same way as if you know if your shading its fair texture has to also respond to light and shadow in the same