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Tower Defense Simulator has a huge amount of towers which combined with tons of maps and different gamemodes Create a vast amount of possiblities for ways to play the game But is there one strategy which is clearly superior? To see that I tried to beat TDS, as the developers intended First of all I needed a loadout, and I based my decisions solely off the in game text descriptions In the end choosing these 5 towers Definitely not what I would normally bring, I couldnamp;#39;t bring any supportive towers, because none of them have complimentry text boxes Whereas towers like mortar and paintballer are touted as Extremely strong, and unusually useful Which I donamp;#39;t know if i would agree with Accelerator and turret were two better towers which did actually somewhat match their descriptive praise And I was required to bring a toxic gunner for a certain segment of the strategy TDS actually has a direct set of instructions from the developers in the form of Commanders tips Text blocks