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foreign and weamp;#39;re going to do another video in substance painter tips Series so in this one Iamp;#39;m going to show you how you can create wrinkles on a pillow or a sheet in substance painter without sculpting so I have this pillow model here which I created in Maya you can find the tutorial on my channel Iamp;#39;ll drop the link in the description or you can click on the I button so I created this basic cloth material in substance printer so now weamp;#39;re going to use some brush and high detail to paint our wrinkles so for that Iamp;#39;m going to take a new fill layer and Iamp;#39;m going to disable all the channels except for height we just need height information to work with and Iamp;#39;m going to turn this up to one and Iamp;#39;m going to add a black mask and then a paint layer so that we can use a brush so Iamp;#39;m going to use any of these brushes so I think this basic hard brush should be fine so what you can do is you can try and paint