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[Music] hello everyone and welcome to this episode of looking at a new 5.1 feature introduced in Unreal Engine and were going to be taking a look at the enhanced input action settings we can do now these give us a lot more freedom a lot more choice and a lot more options when it comes to handling inputs for different platforms so lets take a look at how we can use these and implement it into our games so in 5.1 epic adventure introduced the enhanced input settings these are settings that we can set up for our inputs that give us a lot more options in a lot more control over how our inputs work on different platforms so Im going to talk about how we set up these input action uh and contexts and look at how they work and how we can make our own uh for our own projects so if you were to go to your project settings in 5.1 and go down to input youll notice you now got a warning at top of the screen saying access and action weapons are now basically not being used anymore so what youll