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so letamp;#39;s talk about a fun easy trick that you can do with World projected materials if you make a small adjustment by going in and changing mode to mask then on the right you will see you now have the option to use opacity so if you have an opacity map you can just add another world align note up here and when you connect it now you have a cool new world align material that also includes transparency and I found it to be pretty useful whenever youamp;#39;re trying to make some background industrial structures or really anything that doesnamp;#39;t require precise UVS for example you can turn this face into a steel graded floor like literally you can take this single quad one polygon and turn it into an extremely detailed looking fence or prison bars you can also turn this literal six-sided box into what looks like a crazy high poly threaded metal mesh or even turn this block into a truss structure and you can expand it to any size you want while the textures automatically do