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when we write programs in rust we tend to focus more on how the memory layout of our program will be if you donamp;#39;t do some upfront design of your data structures the rust compiler will likely make things difficult because of its ownership models and lifetimes is important to understand the memory layout of individual data types for better intuition when writing the programs and dealing with compiler errors in this video we will be discussing what happens when an operating system executes your binary the memory layout of common data types like integer types tuple slices vectors strings structs enums smart pointers trade objects and the various fn traits you write a rust program you usually either invoke the rust compiler directly or through cargo to generate an executable file you can then execute it using a terminal or by double clicking it on some operating systems that support it such an executable binary stores data inside it in specific formats linux systems the most common