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Now recall, we have looked at Image Warping, which basically is an attempt of trying to figure out how to transform one image to the other, which actually says that maybe now we should be looking at as a way of actually doing a warping from Projection Plane 1 to Projection Plane 2. Of course, we had looked at things like translating an image, scaling, or Euclidean things like rotation, which includes full translation and rotating the image. But, we also looked at things like rotation and affine projective types of things. If you recall, translation basically required us to model two unknowns. Euclidean, which basically had the true translations when one rotation had three unknowns, affine, which I counted from. I had six unknowns and projective had eight unknowns.