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okay so today you will learn how to bind um bind text um so basically this is what binding is okay so if i create a variable in the widget blueprint and call it text and put it text and like my default value is um 1 or like um high and then i change it to um like bye so like after two seconds i want to change this to buy bar and i want to have it like to like um bind to this so whatever that variable is this is um i can do in contents text i can do bind and i can do create binding and i can bring my text there i can plug it in so now if i play it says hi after two seconds itamp;#39;s by because itamp;#39;s um itamp;#39;s been binded to the text