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[Music] hey everyone paolo here so welcome back to just another dang how to channel where i share how do videos about mac tips web swift salesforce and game development on this video im going to share tips on how to package your unreal engine app for testing in an ios device ill break down the basics of provisioning profiles and certificates to better understand the concepts which will help us in troubleshooting some errors when were building and packaging the app you would want to test your app first in a real ios device before you send it to apple for submission to the apple app store or have your beta testers test your app in order to any ios app in a device like an iphone or ipad the app bundle first needs to be signed by apple so how is this done so what we would need is whats called a provisioning profile so from apple definition its a collection of digital entities that uniquely ties the developer and devices to an authorized iphone development team and enables the device